last edited 2009/03/30 10:16 (*
already did this to some degree with interfacing the accelerator and GPS location, but for now OpenGL isn't tied in yet.
Two frameworks seems approved by Apple.com (accepted apps written by those frameworks):
and eases the application development without going to have to dive into Objective-C.
As part of an art project I'm involved, I require to play looped videos but this seems impossible with both frameworks because, both use HTML as backend, which by itself is
again Safari Mobile, and there:
- embed doesn't support autoplay=true or loop=true, in other words video doesn't start automatically neither loops, instead the 'ugly' QuickTime logo appears with the > "play" icon
- embed doesn't support "src=poster.jpg href=movie.m4v", unlike documentation at developer.apple.com indicates
- direct links to movie.m4v starts the movie right away, but no way to let it loop, and return to page which linked the movie itself
In a nutshell, these frameworks do not provide the way to start movies right away, and let it loop.